285 lines
8.0 KiB
Go
285 lines
8.0 KiB
Go
package store
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import (
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"bytes"
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"context"
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"crypto/rand"
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"crypto/sha256"
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"database/sql"
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"encoding/gob"
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"encoding/hex"
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"errors"
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"fmt"
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"wh/sim"
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)
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// Ship statuses.
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const (
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StatusInventory = "inventory" // built, can be programmed
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StatusLaunching = "launching" // enters the belt on the next run
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StatusActive = "active" // in the belt
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StatusDestroyed = "destroyed"
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)
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var (
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ErrNotFound = errors.New("not found")
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ErrState = errors.New("ship is not in the right state for that")
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ErrTaken = errors.New("name already taken")
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)
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type Player struct {
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ID int64
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Name string
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Credits int64
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}
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type Ship struct {
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ID int64
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OwnerID int64
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Status string
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ProgramSize int
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DownlinkDay int64 // -1 if none yet
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}
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func HashKey(key string) string {
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h := sha256.Sum256([]byte(key))
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return hex.EncodeToString(h[:])
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}
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// Register creates a player with one command ship in inventory and returns
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// the player's API key (shown once; only its hash is stored).
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func (s *Store) Register(ctx context.Context, name string) (Player, string, int64, error) {
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var (
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p Player
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shipID int64
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key string
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)
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b := make([]byte, 24)
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if _, err := rand.Read(b); err != nil {
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return p, "", 0, err
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}
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key = hex.EncodeToString(b)
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err := s.WithTx(ctx, func(q *Q) error {
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var n int
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if err := q.row(ctx, `SELECT COUNT(*) FROM players WHERE name = ?`, name).Scan(&n); err != nil {
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return err
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}
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if n > 0 {
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return ErrTaken
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}
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if err := q.row(ctx, `INSERT INTO players (name, key_hash) VALUES (?, ?) RETURNING id`,
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name, HashKey(key)).Scan(&p.ID); err != nil {
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return err
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}
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p.Name = name
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return q.row(ctx, `INSERT INTO ships (owner_id, status) VALUES (?, ?) RETURNING id`,
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p.ID, StatusInventory).Scan(&shipID)
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})
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return p, key, shipID, err
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}
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func (q *Q) PlayerByKey(ctx context.Context, key string) (Player, error) {
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var p Player
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err := q.row(ctx, `SELECT id, name, credits FROM players WHERE key_hash = ?`, HashKey(key)).
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Scan(&p.ID, &p.Name, &p.Credits)
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if err == sql.ErrNoRows {
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return p, ErrNotFound
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}
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return p, err
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}
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func (q *Q) PlayerShips(ctx context.Context, owner int64) ([]Ship, error) {
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rows, err := q.query(ctx, `SELECT id, owner_id, status, COALESCE(LENGTH(program), 0), downlink_day
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FROM ships WHERE owner_id = ? ORDER BY id`, owner)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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var out []Ship
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for rows.Next() {
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var sh Ship
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if err := rows.Scan(&sh.ID, &sh.OwnerID, &sh.Status, &sh.ProgramSize, &sh.DownlinkDay); err != nil {
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return nil, err
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}
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out = append(out, sh)
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}
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return out, rows.Err()
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}
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// ownedStatus returns the ship's status if owner owns it.
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func (q *Q) ownedStatus(ctx context.Context, owner, ship int64) (string, error) {
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var st string
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err := q.row(ctx, `SELECT status FROM ships WHERE id = ? AND owner_id = ?`, ship, owner).Scan(&st)
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if err == sql.ErrNoRows {
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return "", ErrNotFound
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}
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return st, err
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}
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func (q *Q) requireOneRow(res sql.Result, err error) error {
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if err != nil {
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return err
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}
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if n, _ := res.RowsAffected(); n == 0 {
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return ErrState
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}
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return nil
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}
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// SetProgram replaces the program of a ship that is still in inventory.
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func (q *Q) SetProgram(ctx context.Context, owner, ship int64, prog []byte) error {
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if _, err := q.ownedStatus(ctx, owner, ship); err != nil {
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return err
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}
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res, err := q.exec(ctx, `UPDATE ships SET program = ? WHERE id = ? AND owner_id = ? AND status = ?`,
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prog, ship, owner, StatusInventory)
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return q.requireOneRow(res, err)
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}
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// Launch queues an inventory ship (which must have a program) to enter the
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// belt on the next daily run.
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func (q *Q) Launch(ctx context.Context, owner, ship int64) error {
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if _, err := q.ownedStatus(ctx, owner, ship); err != nil {
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return err
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}
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res, err := q.exec(ctx, `UPDATE ships SET status = ? WHERE id = ? AND owner_id = ? AND status = ?
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AND program IS NOT NULL`, StatusLaunching, ship, owner, StatusInventory)
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return q.requireOneRow(res, err)
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}
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// SetUplink stores the message delivered on the next run, replacing any
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// message already queued.
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func (q *Q) SetUplink(ctx context.Context, owner, ship int64, data []byte) error {
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if _, err := q.ownedStatus(ctx, owner, ship); err != nil {
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return err
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}
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res, err := q.exec(ctx, `UPDATE ships SET uplink = ? WHERE id = ? AND owner_id = ? AND status IN (?, ?)`,
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data, ship, owner, StatusActive, StatusLaunching)
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return q.requireOneRow(res, err)
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}
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// Downlink returns the latest downlink and the day it was produced.
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func (q *Q) Downlink(ctx context.Context, owner, ship int64) ([]byte, int64, error) {
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var (
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data []byte
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day int64
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)
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err := q.row(ctx, `SELECT downlink, downlink_day FROM ships WHERE id = ? AND owner_id = ?`, ship, owner).
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Scan(&data, &day)
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if err == sql.ErrNoRows {
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return nil, 0, ErrNotFound
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}
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return data, day, err
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}
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// PendingLaunches returns ships due to launch, ordered by id.
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func (q *Q) PendingLaunches(ctx context.Context) ([]sim.Launch, error) {
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rows, err := q.query(ctx, `SELECT id, owner_id, program FROM ships WHERE status = ? ORDER BY id`, StatusLaunching)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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var out []sim.Launch
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for rows.Next() {
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var l sim.Launch
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if err := rows.Scan(&l.ShipID, &l.Owner, &l.Program); err != nil {
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return nil, err
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}
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out = append(out, l)
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}
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return out, rows.Err()
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}
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// PendingUplinks returns queued uplinks, ordered by ship id.
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func (q *Q) PendingUplinks(ctx context.Context) ([]sim.Uplink, error) {
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rows, err := q.query(ctx, `SELECT id, uplink FROM ships WHERE uplink IS NOT NULL ORDER BY id`)
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if err != nil {
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return nil, err
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}
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defer rows.Close()
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var out []sim.Uplink
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for rows.Next() {
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var u sim.Uplink
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if err := rows.Scan(&u.ShipID, &u.Data); err != nil {
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return nil, err
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}
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out = append(out, u)
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}
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return out, rows.Err()
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}
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// LoadState returns the most recent world snapshot, or nil if none exists.
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func (q *Q) LoadState(ctx context.Context) (*sim.State, error) {
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var data []byte
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err := q.row(ctx, `SELECT data FROM snapshots ORDER BY day DESC LIMIT 1`).Scan(&data)
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if err == sql.ErrNoRows {
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return nil, nil
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}
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if err != nil {
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return nil, err
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}
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var st sim.State
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if err := gob.NewDecoder(bytes.NewReader(data)).Decode(&st); err != nil {
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return nil, fmt.Errorf("decode snapshot: %w", err)
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}
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return &st, nil
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}
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func (q *Q) SaveState(ctx context.Context, st *sim.State) error {
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var buf bytes.Buffer
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if err := gob.NewEncoder(&buf).Encode(st); err != nil {
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return err
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}
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h := st.Hash()
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_, err := q.exec(ctx, `INSERT INTO snapshots (day, hash, data) VALUES (?, ?, ?)`,
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st.Day, hex.EncodeToString(h[:]), buf.Bytes())
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return err
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}
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// RecordRun writes the outputs of a completed day.
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func (q *Q) RecordRun(ctx context.Context, res sim.DayResult, ranAt string) error {
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h := res.Hash
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if _, err := q.exec(ctx, `INSERT INTO day_runs (day, hash, ran_at) VALUES (?, ?, ?)`,
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res.Day, hex.EncodeToString(h[:]), ranAt); err != nil {
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return err
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}
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for _, e := range res.Events {
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if _, err := q.exec(ctx, `INSERT INTO events (day, tick, ship_id, kind, detail) VALUES (?, ?, ?, ?, ?)`,
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res.Day, e.Tick, e.ShipID, e.Kind, e.Detail); err != nil {
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return err
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}
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}
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for _, d := range res.Downlinks {
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if _, err := q.exec(ctx, `UPDATE ships SET downlink = ?, downlink_day = ? WHERE id = ?`,
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d.Data, res.Day, d.ShipID); err != nil {
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return err
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}
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}
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return nil
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}
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// AfterRun clears delivered uplinks, activates launched ships, marks
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// destroyed ones and updates player balances.
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func (q *Q) AfterRun(ctx context.Context, st *sim.State) error {
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if _, err := q.exec(ctx, `UPDATE ships SET uplink = NULL WHERE uplink IS NOT NULL`); err != nil {
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return err
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}
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if _, err := q.exec(ctx, `UPDATE ships SET status = ? WHERE status = ?`, StatusActive, StatusLaunching); err != nil {
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return err
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}
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for _, sh := range st.Ships {
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if !sh.Alive {
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if _, err := q.exec(ctx, `UPDATE ships SET status = ? WHERE id = ?`, StatusDestroyed, sh.ID); err != nil {
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return err
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}
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}
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}
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for owner, credits := range st.Credits {
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if _, err := q.exec(ctx, `UPDATE players SET credits = ? WHERE id = ?`, credits, owner); err != nil {
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return err
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}
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}
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return nil
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}
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