0ptr/nullptr/analyzer.py
2023-07-12 22:26:25 +02:00

90 lines
2.4 KiB
Python

from nullptr.models.marketplace import Marketplace
from nullptr.models.jumpgate import Jumpgate
from nullptr.models.system import System
from nullptr.models.waypoint import Waypoint
from dataclasses import dataclass
@dataclass
class SearchNode:
system: System
parent: 'SearchNode'
def __hash__(self):
return hash(self.system.symbol)
def path(self):
result = []
n = self
while n is not None:
result.append(n.system)
n = n.parent
result.reverse()
return result
def __repr__(self):
return self.system.symbol
class Analyzer:
def __init__(self, store):
self.store = store
def find_markets(self, resource, sellbuy):
for m in self.store.all(Marketplace):
if 'sell' in sellbuy and resource in m.imports:
yield ('sell', m)
elif 'buy' in sellbuy and resource in m.exports:
yield ('buy', m)
elif 'exchange' in sellbuy and resource in m.exchange:
yield ('exchange', m)
def find_closest_markets(self, resource, sellbuy, location):
if type(location) == str:
location = self.store.get(Waypoint, location)
mkts = self.find_markets(resource, sellbuy)
candidates = []
origin = location.system
for typ, m in mkts:
system = m.waypoint.system
d = origin.distance(system)
candidates.append((typ, m, d))
possibles = sorted(candidates, key=lambda m: m[2])
possibles = possibles[:10]
results = []
for typ,m,d in possibles:
system = m.waypoint.system
p = self.find_path(origin, system)
if p is None: continue
results.append((typ,m,d,len(p)))
return results
def solve_tsp(self, waypoints):
# todo actually try to solve it
return waypoints
def get_jumpgate(self, system):
gates = self.store.all_members(system, Jumpgate)
return next(gates, None)
def find_path(self, orig, to, depth=100, seen=None):
if depth < 1: return None
if seen is None:
seen = set()
if type(orig) == System:
orig = set([SearchNode(orig,None)])
result = [n for n in orig if n.system==to]
if len(result) > 0:
return result[0].path()
dest = set()
for o in orig:
jg = self.get_jumpgate(o.system)
if jg is None: continue
for s in jg.systems:
if s in seen: continue
seen.add(s)
dest.add(SearchNode(s, o))
if len(dest) == 0:
return None
return self.find_path(dest, to, depth-1, seen)