0ptr/nullptr/models/ship.py

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from .base import Base
from time import time
from nullptr.util import *
from dataclasses import dataclass, field
class Ship(Base):
cargo:dict = {}
mission_state:dict = {}
status:str = ''
cargo_capacity:int = 0
cargo_units:int = 0
location_str = ''
cooldown:int = 0
arrival:int = 0
fuel_current:int = 0
fuel_capacity:int = 0
mission:str = None
mission_status:str = 'init'
@classmethod
def ext(self):
return 'shp'
def location(self):
return self.store.get('Waypoint', self.location_str)
def path(self):
agent = self.symbol.split('-')[0]
return f'{agent}/{self.symbol}.{self.ext()}'
def update(self, d):
self.seta('status', d, 'nav.status')
self.seta('location_str', d, 'nav.waypointSymbol')
self.seta('cargo_capacity', d, 'cargo.capacity')
self.seta('cargo_units', d, 'cargo.units')
self.seta('fuel_capacity', d, 'fuel.capacity')
self.seta('fuel_current', d,'fuel.current')
cargo = sg(d, 'cargo.inventory')
if cargo is not None:
self.load_cargo(cargo)
self.seta('cooldown', d, 'cooldown.expiration', parse_timestamp)
self.seta('arrival', d, 'nav.route.arrival', parse_timestamp)
def tick(self):
if self.status == 'IN_TRANSIT' and self.arrival < time():
self.status = 'IN_ORBIT'
def is_cooldown(self):
return self.cooldown > time()
def is_travelling(self):
return self.status == 'IN_TRANSIT'
def get_cargo(self, typ):
if typ not in self.cargo:
return 0
return self.cargo[typ]
def load_cargo(self, cargo):
result = {}
for i in cargo:
symbol = must_get(i, 'symbol')
units = must_get(i, 'units')
result[symbol] = units
self.cargo = result
def deliverable_cargo(self, contract):
result = []
for d in contract.deliveries:
if self.get_cargo(d['trade_symbol']) > 0:
result.append(d['trade_symbol'])
return result
def nondeliverable_cargo(self, contract):
cargo = self.cargo.keys()
deliveries = [d['trade_symbol'] for d in contract.deliveries]
garbage = [c for c in cargo if c not in deliveries]
return garbage
def update_timers(self):
if self.status == 'IN_TRANSIT' and self.arrival < time():
self.status = 'IN_ORBIT'
def f(self, detail=1):
self.update_timers()
arrival = int(self.arrival - time())
cooldown = int(self.cooldown - time())
r = self.symbol
if detail > 1:
r += ' ' + self.status
r += f' [{self.fuel_current}/{self.fuel_capacity}]'
r += ' ' + str(self.location())
if self.is_travelling():
r += f' [A: {arrival}]'
if self.is_cooldown():
r += f' [C: {cooldown}]'
return r